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Post by greenstuff_gav on Jul 3, 2006 8:30:53 GMT -5
Yup, in my absense i've not done many full sculpts, done alot of converting work tho for various people what i have done recently tho (last 3 infact!) random chick in suit & hat mainly cause i was bored based off an Ebob Armature... im still trying to sculpt a face that doesnt suck did this one as practise for cloaks... looking at trying soe proper cloaks soon.. however she sucks so threw her into the Box O Crap and tried again i like this one also had 4 people ask if i would get her cast so started working on multiparting her.. I think i need to fill the cloak into make it solid for casting.. not sure tho.. any advice Ebob? so yeah.. i'm not dead!
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Post by eBob on Jul 3, 2006 12:06:03 GMT -5
absolutely no need for the cloak to be separate - stick it on. How do you mean 'fill it' you make it sound hollow or something?
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Post by eBob on Jul 3, 2006 12:06:59 GMT -5
Dude with the cloak is a little tall at 40mm isn't he?
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Post by greenstuff_gav on Jul 3, 2006 12:46:00 GMT -5
yup most of our games / minis are in the 30 - 36mm ranges.. so taller'n a normal person... adds to the dark and brooding on filling the cloak ,as it's ridged both sides wasn't sure if it was castable.. if i'd haveto flatten the inside? like i say, contemplating getting this one cast up... thanks for any advice.. always nice to se a pro willing to help
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Post by eBob on Jul 3, 2006 14:39:49 GMT -5
Do you mean that there is a gap between the front of the body and the inside of the cloak? - might need to fill that - and you might as well looking at the way the cloak fans out sideways - but the mould is in two halves front and back so there's no reason why both sides of the cloak should not be fine when cast. There's no reason for this mini to be multipart. The cloak could be smoother - looks like you've scraped at it with a knife. That will show in the cast version. The final layer for a cloak needs to be applied confidently and in one hit - using a rubber shaper tool for a smooth perfect finish. One thing with this mini - especially in the pic where the cloak is removed - I'm not getting a sense of where the arms are in this mini. Where is the left arm? It's just missing - I'd want to be able to see that is under the cloak somewhere. You've sculpted a cloak - but you haven't sculpted the figure first. If you'd made a rudementary figure - you could then have sculpted the cloak over it - and we'd be able to see that the figure is under the cloak. A great example of this is the miniature by Hasslefree - where you really see the figure benieth the cloth, especially from the back.. In general, the proportions are good - but sharpen your egdes before the putty sets - get some crisp sharp lines around the bottom edges of belts and coats.
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Post by eBob on Jul 3, 2006 14:41:28 GMT -5
I'd say that the walking stick on the first guy might need to be a little heavier - it looks very thin indeed - which might not be wise if this is to be cast - I think you could get away with that being a heavier bit of wire. but again, this mini would not need to be multi-part.
Sort out the front of his shoe and trousers - looks messy, and give him some buttons - not just holes. You'll need to add some pretty tiny balls of green and press round them to stick and make them even smaller as you do so - tricky - but have a go.
You might need to add to his nose too - looks very flat - not sure about that finger.
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Post by greenstuff_gav on Jul 3, 2006 15:42:11 GMT -5
oh yeah, the first one is random mini.. not even contemplating wasting time on getting that one ready for casting... hence the sloppiness about There's no reason for this mini to be multipart.this is the bit i wasn't sure about now i can reattach the cloak & noone will know theres no arms :lol: looks like you've scraped at it with a knife.it was really rough, so i've filed it smooth.. again, wasnt sure on how that'd work in a mould, so a shaper & a layer of GS over the top is the better option You've sculpted a cloak*insert embarressed look here* ahem.. thats what happened.. i had planned a person in a sprwaling cloak (maybe something Spawn like) and got carried away *cough* when building it out i had the vision in my head of someone wrapped in a robe & cloak, all thats visible is a chin as the cloaks billow around...
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Post by eBob on Jul 3, 2006 16:46:47 GMT -5
yes.. but you must always build the person first. The shape of the billowing cloak is governed by the figure beneith it. The front flap of the cloak is windswept but the hood is not, and I suspect there is little sign of movement on the back of the cloak - look again at the Hasselfree miniature and the beautiful line of the figure albeit under the dress - he did not simply sculpt a dress - he sculpted the figure first, very carefully and skillfully - and then covered it with the dress but making sure the figure is still visible.
Now I'm not quite able to pull that off yet either - but this is what we should aspire to achieve.
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